Alathra Rules

Updated: (10/24/2023) by ShermansWorld

Terminology


The Rules

Chat Rules

  1. Be respectful to others OOC (out of character) no discrimination of any kind (race, gender, beliefs, sexual orientation). Toxicity is not tolerated. Keep your drama in private chats. No real life politics or religion in public channels.
  2. No inappropriate or sexually explicit content.
  3. Only send messages in their proper channels. Do not clog lore channels with spam.
  4. Unauthorized advertisement of non-Alathra related things is not allowed.
  5. Alathra’s community is not a substitute for a therapist, if you are experiencing distress or other mental issues, please contact a professional.
  6. Respect staff decisions and comply with moderation staff when asked.
  7. Please respect staff decisions in public chats. If you have concerns or wish to appeal, kindly use the ticket system. We appreciate your understanding and cooperation.
  8. Do not impersonate staff or attempt to do their job.

Reporting Rules:

  1. Don't DM staff members under any circumstance regarding server issues, make a ticket instead.
  2. Use the ticket system on discord (#support-ticket) to report issues or appeals.
  3. Attempts to get other players punished without substantial proof will likely result in punishments directed towards yourself instead.
  4. Report incidents as they happen. Hoarding evidence over a long period of time only makes it less likely that substantial proof will be found under investigation or that action will be taken in general.
  5. Serious accusations must be accompanied with proof.

Town & Nation Rules:

  1. Do not make towns or outposts within 100 blocks of another town.
  2. Faction-styled builds are not allowed. (Example: Obsidian walls / sky bases).
  3. Town defenses must be grounded in realism.
  4. Towns must have a visible build on the surface of the claim.
  5. Builds which are deemed offensive can and will be removed by staff/admins.
  6. Nations must have realistic borders. Towns must be within 1000 blocks of the nearest town in the nation.
  7. Outposts must be within 1024 blocks of the main body of a town.
  8. Town enclaves (claims that are not outposts/connected to an outpost that are not connected to the main body of a town which the homeblock resides in) can not be more than 300 blocks away from the main body of the town that the homeblock resides in.

Roleplay Rules:

  1. No metagaming or powergaming.
  2. No roleplaying slavery, racism, homophobia, or genocide.
  3. Romantic roleplay rules.
    1. Consenting or non-consenting romantic roleplay between an adult and a minor is not allowed. An adult is 18+ and it is the adults responsibility to make sure the person they are roleplaying with is 18+. We highly recommend getting screenshots of the player saying they are 18+.
    2. Additionally erotic roleplay as a whole is not permitted on the server or in dms.
  4. Actions in-game can and likely will be taken as roleplay actions by other players unless explicitly stated to not be (All players involved understand and acknowledge it is not RP). You are responsible for your own actions.
  5. Do not use real places, people, religions, historical events, or established fictional media in RP.
  6. Keep to the theme of the server in build, character, and RP: (Medieval fantasy).
  7. Excessive lies/slander or hate speech against individuals or nations will not be permitted.
  8. Do not kill characters off to avoid consequences, you must conclude your characters story and finish any rp you are involved in.

Farms & Automation Rules:

  1. Auto / AFK farms are forbidden. Farms must require player interaction I.e (A button or lever being pressed). Auto Brewers are not allowed.
  2. No togglable automatic farms.
  3. Players must do 100% of the damage in any mob farm and the mobs must be able to hurt the player (i.e. dark rooms).
  4. Auto smelters are allowed.
  5. Any farm causing lag can be removed or altered by staff at any point.

General Combat Rules (Outside of War):

  1. Non-consensual continuous and unwarranted killing of players is not allowed.
  2. Roleplay should be attempted before killing a player.
  3. You can kill a player for trespassing, however they must be warned to leave before initiating combat and given time to respond.
  4. Unwarranted bed camping is not allowed.
  5. Cobwebs, Lava, and withers, are not allowed to be used in combat.
  6. Combat logging is not allowed.
  7. You are not entitled to your items if you die in combat after valid rp.
  8. Traps must be placed prior to engaging in combat, explosives are not included in this. You can not surround a player with blocks of any type, including cobwebs during combat.

Stealing & Griefing Rules:

  1. Griefing is not allowed under any circumstances.
  2. Builds in the nether and end are not protected.
  3. Collecting a large amount of resources from any area of the world requires a build to not be considered a grief (examples of acceptable builds can be found at spawn).
  4. Repurposing unclaimed builds is allowed.
  5. Theft is allowed but banditry/robbery is not.
  6. Scamming is allowed along with its RP consequences(including death.)/LI>

Exploits, Hacks & Other Rules:

  1. Abusing an exploit to get items or money is not allowed, if you find an exploit report it to staff immediately.
  2. Hacks or hacked clients are not allowed.
  3. Alt accounts that are being used for an unfair advantage are not allowed. Alts cannot be mayor of a Town. Alts cannot be used to gain an advantage in war or combat. No more than two of any one player's alts are allowed in a town. You can be in a town and have up to two alts in the town.
  4. Duping in any form is not allowed.
  5. Lag machines are not permitted.
  6. Chunk loading exploits are not allowed.
  7. Do not abuse the lockpicking system with excessive doors. This includes more than three doors in a row from any entrace. If there is a significant gap (64 blocks), you may have an additional three doors.
  8. Only permitted mods are allowed. Click here to view allowed mods.
  9. AFK contraptions/methods to avoid getting kicked for being AFK are banned.
  10. Causing repeated issues or drama that require staff intervention is not tolerated.
  11. Leaving map art on the world is not allowed, map art can be made but it must be done quickly and the blocks placed to make the map art must be removed after the map art item itself has been acquired.

Discord Rules:

  1. Be respectful to others OOC (out of character) no discrimination of any kind (race, gender, beliefs, sexual orientation). Toxicity is not tolerated. Keep your drama in private chats. No irl politics or religion in public channels.
  2. No inappropriate or sexually explicit content or comments.
  3. Only send messages in their proper channels. Do not clog lore channels with spam.
  4. Do not send non-roleplay related memes in lore or war channels.
  5. Unauthorized advertisement of non-Alathra related things is not allowed
  6. Alathra’s community is not a substitute for a therapist, if you are experiencing distress or other mental issues, please contact a professional.
  7. Respect staff decisions and comply with moderators when asked.
  8. Please respect staff decisions in public chats. If you have concerns or wish to appeal, kindly use the ticket system. We appreciate your understanding and cooperation.
  9. Do not impersonate staff or attempt to do their job.
  10. We only police our discord unless you have threatened another player (including kys), DMs of slurs to circumvent our rules, or relationships with minors.
  11. Evidence sent to us in DMs is valid.
  12. Breaking some of these rules significantly such as slurs, sexual comments or flaming/toxicity will result in being given a role that only gives you access to game related channels, if you continue to break the rules in these channels you will be permed from the discord AND the game. Breaking ANY of these rules multiple times will also result in being given this role.
  13. Players causing excessive drama will also be given the role described in rule #68.

The War Rules

Declaring Wars:

  1. You must have a valid and approved by staff Casus Belli to declare war (to get a casus belli approved, make a ticket in the discord).
  2. War declarations are posted in the #war-declaration channel in the discord.
  3. Only leaders with approved rp characters may declare a war.
  4. Follow the provided war template provided in the war-declaration channel.
  5. War may only result from valid RP reasoning.
  6. You cannot use unrealistically large claims as a means of declaring war.
  7. Allies must post their involvement in the war declaration thread and must wait 24 hours after their announcement before participating.
  8. Mercenaries are allowed to join a war but must join as a town.
  9. Mercenaries must be paid a reasonable amount and provide proof of payment; a screenshot in the war declaration. Abuse of this system will result in punishment.
  10. Don't attempt to enforce ridiculously unfair demands.
  11. Contact staff to start a war in-game. All participants must join when created.
  12. Staff may determine who is a participant in certain situations.
  13. Hostilities are not allowed until 24 hours after the war declaration.
  14. Laws of war may be created and agreed upon by the war participants. These are gentlemen's agreements and will not be enforced by staff.
  15. Treaties can be signed mid war to give valid casus belli to other towns/nations, but the joining town/nation must wait at least 6 days from when the treaty was signed before declaring involvement in the war.

General War Rules:

  1. You cannot move your homeblock or /t spawn after joining a war unless it is during the 24 hour grace period.
  2. No unnecessary delaying of wars or avoiding conflict.
  3. Don't break treaties/agreements with other nations/towns with no RP justification.
  4. If you leave the war plugin you may not rejoin the war.
  5. You may still be subject to the consequences of your side losing even if you leave the plugin.
  6. Alt accounts are not allowed to be used as tools of war.
  7. Spectators are not allowed to participate in any way, shape, or form. If you are a spectator in a warzone you may be collateral damage.
  8. Looting is allowed during war.
  9. A staff member cannot resolve a war rule discrepancy if they are directly or indirectly involved in the war itself.
  10. New war participants must wait at least 1 hour before engaging in combat.
  11. A player must have at least 10 hours of playtime to take part in a war.
  12. Minute-maning is not allowed. Minute-maning is the act of bringing in players from outside the server/community to participate in war and or combat in order to unfairly boost your side's numbers.
  13. An attacking town can only join a nation mid war if the defending town has joined a nation mid war first.

Siege Rules:

  1. Offline sieges are not allowed. A member of the town must be on when the siege is declared.
  2. You cannot teleport into a siege.
  3. You must breach a town’s main area. Do not capture by flying above the homeblock.
  4. Defenders may not trap in or around the homechunk. (This includes placing explosives near the homechunk).
  5. The homechunk must have an accessible entrance to attackers (A door that can be lock picked).
  6. Do not cheese the homechunk. (No mazes, forcing players to crawl, swim, parkour, extremely small rooms, etc.)
  7. Sieges on inactive (for 30+ days) towns will be granted instant victory for the attacker.
  8. Defenders beds must have at least 48 blocks horizontally or 16 blocks vertically between them and the edge of the home chunk where their town spawn is. There must also be at least 1 wall / ceiling between the defenders beds and the home chunk where their town spawn is set.

Staff Rules

The following rules apply to staff members only.

General Staff Rules:

  1. Do not abuse permissions/abilities granted to you by your staff rank.
  2. Refrain from arguing with players in public channels, bring it into a private channel such as a ticket.
  3. Do not share information from staff channels in public channels without approval from your team lead.
  4. Do not leak information available to you as a staff member to players, especially if it gives them an in-game advantage.
  5. Do not use information available to you as a staff member for your own advantage in-game.
  6. Do not criticize staff members in public channels, voice your criticism in staff-only channels or to them directly.

Moderation Staff Rules:

  1. You are prohibited from responding directly to a report/ticket of staff abuse if you are involved in any way, even if there are false claims.
  2. You are prohibited from processing player reports that involve yourself, town members, nation members or close friends.
  3. You are prohibited from responding to war tickets if you are involved in the war in any way.
  4. You must consult the punishment guidelines when determining adequate punishment for a player.
  5. Record the punishment including details in moderation logs on the discord and in the player's profile in the moderation channels. This can be done after the punishment.
  6. Create a thread and write expanded moderation logs when deemed necessary by the moderation staff.
  7. For ambiguous situations, consult other moderators, senior moderators and the server manager if needed.
  8. Do not antagonize punished players or post passive aggressive messages in moderation logs.

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